Zhengming Yu

I am a second-year CS Ph.D. student in Aggie Graphics Group of Texas A&M University, supervised by Prof. Wenping Wang and Prof. Xin Li. I received my bachelor degree from South China University of Technology(SCUT). My research interests include 3D vision, computer graphics and generative model. I spent a wonderful summer at NVIDIA, working with Tianye Li, Koki Nagano, and Shalini De Mello.

I am always open to discussing with different people. Feel free to drop me an email if you are interested! :)

Email  /  Github  /  Google Scholar  /  Linkedin

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Research & Project
Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models
Zhengming Yu*, Zhiyang Dou*, Xiaoxiao Long, Cheng Lin, Zekun Li, Yuan Liu, Norman Müller, Taku Komura, Marc Habermann, Christian Theobalt, Xin Li, Wenping Wang
European Conference on Computer Vision (ECCV), 2024.
Paper / Project / Code

A novel method for high-quality surface generation for arbitrary topologies using diffusion model.

Disentangled Clothed Avatar Generation from Text Descriptions
Jionghao Wang, Yuan Liu, Zhiyang Dou, Zhengming Yu, Yongqing Liang, Xin Li, Wenping Wang, Rong Xie, Li Song
European Conference on Computer Vision (ECCV), 2024.
Paper / Project / Code

A novel method for generate clothed human avatar from text descriptions.

DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering GitHub Repo stars
Wei Cheng*, Ruixiang Chen*, Wanqi Yin*, Siming Fan*, Keyu Chen*, Honglin He, Huiwen Luo, Zhongang Cai, Jingbo Wang, Yang Gao, Zhengming Yu, Zhengyu Lin, Daxuan Ren, Lei Yang, Ziwei Liu, Chen Change Loy, Chen Qian, Wayne Wu, Dahua Lin, Bo Dai, Kwan-Yee Lin
International Conference on Computer Vision (ICCV), 2023.
Paper / Project / Code

A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering.

MonoHuman: Animatable Human Neural Field from Monocular Video GitHub Repo stars
Zhengming Yu, Wei Cheng, Xian Liu, Wayne Wu, Kwan-Yee Lin
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2023.
Paper / Project / Code

A novel method to model digital human body using neural implicit representation to achieve novel view synthesis and animation.

OpenXRNeRF GitHub Repo stars
Open source project, 2022
project page

Role: main contributor. XRNeRF is an open-source PyTorch-based codebase for Neural Radiance Field (NeRF).

Internship
Research Intern, Nvidia

May 2024 - Aug 2024, California, United States

Mentor: Tianye Li, Koki Nagano, and Shalini De Mello

Research Intern, Image Derivative Inc.

Feb 2023 - May 2023, Hangzhou, China

Expoloring digital human generation and animation.

Mentor: Boyi Jiang, Yudong Guo

Research Intern, XR Lab, SenseTime Research.

Jul 2021 - Nov 2022, Beijing, China

Expoloring digital human generation and animation.

Mentor: Kwan-Yee Lin, Wayne Wu

Selected Honors & Awards

National Scholarship. 2019, 2020

Alibaba TianChi Competition Top 1.2%. 2021

Misc

🏀Basketball. I love basketball, though the team i am in always won a second place:)

🧗Rock Climbing. V2 player now and still improving.

🏎Karting Racing. Always step on the accelerator, no brake when cornering.


Template credits: Jon Barron